Cinnamon and Divination: How to Use this Spice for Enhancing Psychic Abilities

By admin

Cinnamon, known scientifically as Cinnamomum verum, is a popular spice that is grown in tropical regions around the world. It has been used for centuries not only for its distinctive aroma and flavor but also for its numerous magical properties. In magical practice, cinnamon is often associated with the element of fire. It is believed to possess a strong energy that can be used to enhance spells and rituals. Cinnamon is said to promote success, protection, and healing. It is also believed to bring love and passion into one's life.



Ring of Spell Turning (Magic Ring)

Ring of Spell Turning: This ring distorts the three normal dimensions, causing many spells cast at the wearer to rebound upon the spellcaster. Sometimes, a spell's entire effect is turned against the caster; sometimes, a portion of the effect rebounds.

Some spells are immune from the effects of a ring of spell turning:

  • Spells that affect an area, and which are not cast directly at the ring wearer, are not turned by the ring.
  • Spells that are delivered by touch are not turned.
  • Magic contained in devices (rods, staves, wands, rings, and other items) that are triggered without spellcasting are not turned. A scroll spell is not considered a device.

When a spell is cast at an individual wearing a ring of spell turning, 1d10 is rolled and the result is multiplied by 10. This score indicates what percentage of the spell has been turned back upon its caster.

Once the spell is turned, the effects must be determined. If the spell normally allows a saving throw, the intended target (the one wearing the ring) gains an automatic plus equal to the number rolled on the turning die. The caster receives a bonus equal to the number rolled on this die subtracted from 10. For example, a charm person spell is cast at a character wearing a ring of spell turning. A 7 is rolled on the die, turning back 70% of the effect. The ring-wearer gains a +7 to his saving throw; the caster has a +3.

A saving throw is also allowed for spells which normally do not have one if 20% to 80% of the effect is turned. The saving throw adjustment is calculated as given above. No further adjustments are made for race, magical items, or any other condition including existing spells. To save, the character must have a modified die roll of 20 or greater. If the saving throw is made, the effect of the spell is negated. For example, an illusionist casts a maze spell at a fighter wearing a ring of spell turning. The spell normally allows no saving throw, but the ring turns 70% of the effect. The fighter is allowed a saving throw with a +7 modifier. The illusionist must also save, gaining only a +3. The fighter's die roll is 15, which saves (15+7 = 22); the illusionist's die roll is a 16 which, while close, fails (16+3 = 19). The illusionist becomes trapped in his own maze spell.

Once a spell is turned, the effects are divided proportionately between the two targets. If the spell causes damage, determine the damage normally and then assess the amount to each according to the percentage determined, rounding fractions to the nearest whole number. If a spell caused 23 points of damage, and 30% of it was turned, the intended victim would suffer 16 points of damage, while the caster would suffer 7. Durations are affected in a similar manner. In the above case, the spell duration would be 30% of its normal length for one character and 70% for the other. The effect of permanent spells for both characters remains unchanged.

Some spells affect a certain number of levels. When one of these is aimed at the ring wearer, the spell must be able to affect as many levels as the wearer and the spellcaster combined. If this condition is fulfilled, then the procedure above applies.

If the spellcaster and spell recipient both wear spell turning rings a resonating field is set up, and one of the following results will take place:

01–70 Spell drains away without effect
71–80 Spell affects both at full effect
81–97 Both rings permanently lose their magic
98–100 Both individuals go through a rift into the Positive Energy Plane

A ring wearer who wants to receive a spell must remove the ring of spell turning to be able to do so.

Ring of Spell Turning

I want to make/buy an item for my character similar to what artemis entreri has.

I am hoping for a ring of spell turning that is continual but am not sure what the cost would be. Is this possible? If not, Whats the closet thing? I know theres a rod of absorption which is like that if you are holding the rod but only has 50 spell levels. What would be the cost to make a lasting continual one?

Or one that can say cast the spell 1/day or 2/day, etc. (doesn't have to be a ring just use the spell ability)

Thanks mucho! (i'd be a 12th lvl drow most likely so unable to cast a spell turning spell yet hence why I was hoping to have an item if possible. )

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Hypersmurf

Moderatarrrrh.

Um, look it up in the DMG under.. wait for it. Ring of Spell Turning.

Last edited: Jun 18, 2003

sithramir

First Post

Ok so i'm a dolt. Since i'm 14th level and starting with 150000 gold what would be the cost of something that can do it once per day? Or a wand of spell turning would just be 14*7*750=73500 and would have 50 charges of the spell right?

Hypersmurf

Moderatarrrrh.

Re: i'm a dolt

Or a wand of spell turning would just be 14*7*750=73500 and would have 50 charges of the spell right?

Wands are limited to 4th level spells and below.

Anything not in the DMG, you should check the price of with your DM. The formulas are guidelines only, except for wands, scrolls, and potions.

sithramir

First Post

The problem is i haven't been a player in years and as a DM i just let my players buy what the want equivalent to the gold I gave them. As a player for the first time in a real long time besides a low level campaign i realize I don't know how to make special item costs. I didn't even think about constaints to wands, etc. I guess if I buy something i'll get an ion stone/rod of absorption/rod of the twisted weave(spider queen item)

Thanks I guess bah!.

Any ideas on an item that casts it 1/day? That is still feasable but probably still real expensive.

Hypersmurf

Moderatarrrrh.

I believe the formula calls it 32,760.

Spell Level S = 7
Caster Level C = 13
Command Word Activation F = 1800
1/day U = 1

S x C x F x (U/5) = 32,760.

For a slotless item like an Ioun Stone, that would double, to 65,520.

But again, your DM would have to vet it.

dcollins

Explorer
sithramir said:

The problem is i haven't been a player in years and as a DM i just let my players buy what the want equivalent to the gold I gave them. As a player for the first time in a real long time besides a low level campaign i realize I don't know how to make special item costs. I didn't even think about constaints to wands, etc.

You should realize that the guidelines for pricing "new items" (including new powers, constraints, etc.) in the DMG are only presented for the DMs use for new items they create for a campaign. There's nothing given in the rules that allows them to be used at-will by players.

That will probably simplify your life a bit if you're concerned, because by the rules as written players can only choose from the items already described, priced, and detailed in the DMG. It also helps that way to not create unbalanced, broken campaigns by accident. (More: www.superdan.net/dndfaq3.html )

Quixon

First Post
Hypersmurf said:

Um, look it up in the DMG under.. wait for it. Ring of Spell Turning.

I think he wanted a continual spell turning item-Ring of spell turning isn't continual-its command activated. Granted you can activate it-it lasts 150 min. or until turns it spell levels, then you can reactivate it again.

Continual Spell turning would be pretty expensive.

dcollins

Explorer

The ring of spell turning has no duration limit to its effect. Any item effect that has some limit on it must be listed in the item description. you cannot just infer it from an associated spell. Even though the description says "on command", that just provides the option to turn it off for healing, of so desired.

Last edited: Jun 18, 2003

Quixon

First Post
dcollins said:

The ring of spell turning has no duration limit to its effect. Any item effect that has some limit on it must be listed in the item description. you cannot just infer it from an associated spell. Even though the description says "on command", that just provides the option to turn it off for healing, of so desired.

DMG Page 192. Under Rings-Activation. It says most rings are COMMAND activated, if they offer continual benefits they say so in the desciptions.

Go thru the rings in the DMG-the ones that give a continual benefit say so-literaly-they have the word "continual or continous" in the desciptiption. Ring of Spell Turning Does not.

Ring of Spell turning has a caster level of 15th-Spell Turning has a duation of 10 min/level=150 minutes or until it turns 1d4+6 spell levels-which ever comes first. Then you have to use another action to reactivate it.

This same thing came up on the WotC boards, Sage also said it was Command activated-not continous.

Dragonsfoot

I have been a silent observer at Dragonsfoot for some time but now feel compelled to consult the forum concerning a ruling I handed down as DM at our last session.

The simple question is this: Is a ring of spell turning effective in deflecting a lightning bolt spell.

More specifically, a lightning bolt spell was cast at a line of bad guys and the second person in line was wearing a ring of spell turning. I ruled that the ring protected the wearer and the spellcaster was struck by a 70% strength lightning bolt resulting in his death.

The player cited this clause from the DM Guide, page 131: Spells which affect an area, and which are not cast directly at the ring wearer, are not turned by the ring

His rationale was that he was casting the lightning bolt at the first bad guy in line and therefore the ring would not turn the spell. I disagreed.

Xabloyan Ancient Deity of Dragonsfoot
Posts: 36154 Joined: Thu Jun 17, 2010 6:37 pm

Re: Ring of Spell Turning

Post by Xabloyan » Sat Jun 26, 2010 1:31 pm

Ya, the 3rd level MU bolt is an area, no turn.
Might work on chain lightning though

Since you DID allow turning and the second guy in line had the ring, i hope you made sure the first guy in line took damage from the bolt twice - from front and again from behind!

tpklover Fellow
Posts: 3 Joined: Sat Jun 26, 2010 12:35 pm

Re: Ring of Spell Turning

Post by tpklover » Sat Jun 26, 2010 1:42 pm

The 1st person in line was indeed struck twice serleran Ancient Deity of Dragonsfoot
Posts: 34647 Joined: Sun Mar 14, 2004 8:15 am

Re: Ring of Spell Turning

Post by serleran » Sat Jun 26, 2010 3:31 pm

I have it affect any spell which the bearer could be affected by. However, it does not turn the spell back upon the caster in the case of an area of effect, rather warping it around the ring-user, who potentially remains unaffected. That is, every ring of spell turning in my games has its own MR rating, and if it is successful, the ring works. There are none with a 100% but there is one, worn by a lich, which has 85%.

---
"You wear a disguise to look like human guys but you're not a man, you're a Chicken Boo." ScottyG Global Moderator
Posts: 5098 Joined: Fri May 24, 2002 12:10 am Location: Pittsburgh, Pa.

Re: Ring of Spell Turning

Post by ScottyG » Sat Jun 26, 2010 3:42 pm

Based on the description, it shouldn't rebound.
The text you quote is pretty clear. I don't know how you could rule it any other way if you want a by-the-book interpretation of the item.

Eric Xanthus Associate of the Drakon
Posts: 48 Joined: Wed Jul 16, 2008 10:27 pm

Re: Ring of Spell Turning

Post by Eric Xanthus » Sat Jun 26, 2010 4:28 pm

A defense of the DM's interpretation (ironic, since I am the spellcaster in question and I'm quite sure the DM ruled incorrectly):

Lightning bolt is a bit weird in that part of the spell description makes it into a kind of projectile. Fireball seems like no question at all, the ring would do nothing. Ditto the cloud-type spells. But because of the rebound rules, lightning bolt works partially like a "big projectile" instead of a true AoE spell. So the ring would work just like it would work against magic missile, disintegrate, or maze.

I leave out my own critique of the ruling. That would be piling on!

ScottyG Global Moderator
Posts: 5098 Joined: Fri May 24, 2002 12:10 am Location: Pittsburgh, Pa.

Re: Ring of Spell Turning

Post by ScottyG » Sat Jun 26, 2010 4:33 pm

I don't think "projectile" has anything to do with it, see the maze spell for example. Second guy in a line being hit by a lightning bolt isn't any different than being somewhere in the area of effect of a fireball, IMO.

brody Avatar of Dragonsfoot
Posts: 644 Joined: Tue Jun 15, 2010 6:55 am

Re: Ring of Spell Turning

Post by brody » Sat Jun 26, 2010 4:55 pm

Not that it answers the question, but here's a tidbit from Dan Simpson's Baldur's Gate II FAQ that you may find interesting - or not.

Infinite Lightning Bolts: (From Brawny Lam)
-------------------------

I was fighting Kuo-Toa in the underdark exit: In the heat of battle, I
accidentally got Imoen to cast lightning bolt on my ranger PC. Luckily
enough my ranger was wearing the Cloak of Mirroring, so the lightning bolt
got reflected back to Imoen, who was wearing the Cloak of Reflection, so
the lightning bolt kept being reflected back and forth from my ranger to
Imoen and vice-versa.

Now here's where it gets interesting. Every time a lightning bolt got
reflected, the original lightning bolt would continue to bounce around the
room. So after a couple of reflections, I had about 4 to 5 lightning bolts
bouncing all over the place vaporizing everything in their path. I was
quite happy that the Kuo-Toa were being turned into ash before my eyes, but
not quite so happy when it killed my entire party as well, except for my
ranger and Imoen, who were still reflecting lightning bolts back and forth.

Not sure how useful this trick is, but I thought I'd mention it since its
cool looking at all those lightning bolts flying all over the place. It'll
probably be more useful if the party was protected from electricity.

It is also believed to bring love and passion into one's life. One of the most common ways to use cinnamon in magic is by burning it as incense. The smoke is believed to carry the energy of the cinnamon and can be used to drive away negative energy or attract positive energy.

Cinnamln magical propertkes

It is often used in rituals and ceremonies to create a sacred and inviting space. Cinnamon can also be used in spell work and charm bags. It is believed to promote success and can be added to spells or rituals related to prosperity, abundance, and career advancement. Additionally, cinnamon can be used in protection spells, as it is believed to have the power to ward off evil and negative influences. In love magic, cinnamon is often used to attract a romantic partner or to strengthen an existing relationship. It can be added to love spells or used in love sachets and baths. Cinnamon is believed to bring passion, desire, and love into one's life. Cinnamon is also known for its healing properties. It is often used in herbal medicine to alleviate digestive issues, boost the immune system, and reduce inflammation. In magical practice, cinnamon can be used in healing rituals or added to charm bags to promote physical and emotional well-being. Overall, cinnamon possesses a wide range of magical properties and can be used in various ways in spell work and rituals. Its fiery energy and distinct aroma make it a powerful tool for enhancing intentions and manifesting desires. Whether used for protection, love, healing, or success, cinnamon is a versatile and potent ingredient in magical practice..

Reviews for "The History and Folklore of Cinnamon: From Ancient Egypt to the Present Day"

1. Jane Doe - 2 stars - I was really disappointed with "Cinnamon's magical properties". I expected a book that would delve into the history, cultural significance, and scientific research behind cinnamon's supposed magical properties. However, the book merely presented a collection of vague anecdotes and personal testimonies without any substantiating evidence. As someone interested in herbalism and folklore, I found this book to be lacking in depth and substance. I would not recommend it to others seeking a more insightful exploration of the topic.
2. John Smith - 2 stars - I was excited to learn more about cinnamon's purported magical properties, but this book turned out to be a major letdown. The author seemed more interested in promoting pseudo-scientific claims rather than providing well-researched and factual information. The book lacked any credible sources or references, making it difficult to trust the author's assertions. Furthermore, the writing style was disorganized and repetitive, making it hard to follow along. Overall, I found "Cinnamon's magical properties" to be a shallow and poorly executed attempt at exploring the topic, and I would not recommend it to anyone looking for reliable information on the subject.
3. Sarah Johnson - 1 star - "Cinnamon's magical properties" was a waste of my time and money. I expected to learn about the history, mythology, and cultural significance of cinnamon, but instead, I was subjected to a mishmash of irrelevant anecdotes and poorly researched information. The author seemed more interested in pushing their personal beliefs about the supernatural powers of cinnamon rather than providing readers with accurate and insightful content. The lack of reliable sources or scientific evidence made it difficult to take any of the claims seriously. Overall, this book was a disappointment, and I regret purchasing it.
4. David Thompson - 2 stars - I was hoping to find a book that would explore the historical context and traditional uses of cinnamon in different cultures. Unfortunately, "Cinnamon's magical properties" did not meet my expectations. The information presented was shallow and lacked depth. I found myself craving more detailed explanations and references to support the elusive magical claims. The writing style was also tedious, and the book seemed to repeat the same information over and over again. I would not recommend this book to anyone seeking a comprehensive and well-researched exploration of cinnamon's potential properties.

The Spiritual Significance of Cinnamon: Symbolism and Mythology

Cinnamon for Purification: Cleansing Rituals and Spells